I recently purchased the Outer Wilds during a PlayStation sale. I was really looking forward to playing this game, as it had been hyped up to me as being a space detective adventure game. In some cases, that is somewhat true. However, I wasn't expecting it to be a barely populated space majora's mask with terrible controls. Overall, it was an extreme disappointment, and a waste of 20 dollars, and boy am I glad I got it on sale. Honestly, I'd rather play This Is The Police, and you know how I feel about that game.
To start off, let me give you a gist of the 'plot'. No, this will not give any major spoilers, but if you would rather go into this game as blind as possible without knowing what's happening (in which case, good luck figuring anything out), go ahead and skip to the next paragraph. You wake up by a campfire with your alien friend roasting marshmallows. You learn from him that you're a soon-to-be astronaut, and that you need to go get the launch codes from your supervisor over by the observatory. After navigating through a maze-like town even when given signs pointing in the direction to go, you make your way to the observatory, find your boss, and on your way out, a mysterious statue moves and stares at you, causing you to see all of your memories from since you woke up by the campfire. You now have the launch codes, and are free to explore the galaxy, to find out about a lost civilization, the mysteries of the solar system, and the fate of the Outer Wilds Ventures. And, well, that's pretty much it. I can't say much else other than the ending is extremely unsatisfying and not worth the effort, even the effort of watching someone else play the game or just looking up spoilers. It's that bad.
Alright, control time. First off, let me explain that jumping should be a button. A simple press of a button. You should not have to hold down a button to jump. You can hold down a button to, say, charge a jump, but it's expected that when you just press the button, you jump. And I do NOT mean the 2 millimeter poot that Outer Wilds gives you. Second off, flying is a near impossible mechanic to grasp. Every planet has extremely terrible gravity. Some examples being you can't get off your home planet without launching yourself 3000 kilometers into space, if you so much as jump on a small planet you'll fly into space, the thrusters are so terrible that they constantly will fly you into the sun, landing is a task that you don't even know you completed until you give up and hope you did it, you can't even get out of water sometimes. The only good controls in this game is the fact that the left joystick moves your character, and the right joystick moves the camera. Or, for the PC master race, WASD moves your character, and moving your mouse moves the camera. Seriously, people complain about bad controls, but I doubt they've played this game.
Overall, this mess gets a 3 out of 10. It's barren, has conveyance you expect from an NES game, terrible controls, and broken physics. Like, seriously, how am I able to clip through planets so frequently? It's so infuriating. The only reason this score doesn't go lower is because it has good music and an interesting concept. I highly recommend against this game. If you're looking for a space exploration game, I would recommend Starbound, or even No Man's Sky. As for a detective/mystery game, I'd say go with L.A. Noire, or perhaps the Zero Escape franchise. There are many better games out there, and are way more worth your time. Thanks for taking the time to read this, and I hope I was able to help you with your decision.
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